CppCon 2015: Vittorio Romeo “Implementation of a component-based entity system in modern C++”

I found this video and I thought it was really cool that DOD starts to creep up more and more in games!


These are several resources I’ve found while looking into Data Oriented Design. For someone new to DOD please refer to these for an overview:

I really recommend these by Mike Acton if you like what you see:

And I can’t pass on the chance to direct you to this awesome (but not easy for beginners) book on the topic by Richard Fabian:

Finally more in-depth articles in no particular order:

I may update this list in the future.